Bisect Documentation
Bisect is a unified creative platform that connects three powerful studios: Vector graphics editing, 3D scene manipulation, and AI-powered texture generation. This documentation covers all features and workflows across each studio.
Quick Start
- 1
Choose a Studio
Select Vector, 3D, or Tex Factory based on your creative needs.
- 2
Import or Create
Upload existing assets or start from scratch with built-in tools.
- 3
Use AI Features
Leverage Gemini, GPT-4o, and Claude for intelligent assistance.
- 4
Export
Download production-ready assets in multiple formats.
Vector Studio
Canvas-based SVG editing with AI assistance
Canvas & Tools
The Vector Studio uses an HTML5 Canvas rendering engine with real-time SVG path generation.
Selection Tool
Click to select paths. Shift+click for multi-select. Drag to move.
Pen Tool
Click to add points. Drag to create Bézier curves. Double-click to close path.
Pan & Zoom
Scroll to zoom. Space+drag to pan. Fit to view with Home key.
Layers Panel
Organize paths in layers. Drag to reorder. Toggle visibility.
Keyboard Shortcuts
AI Vectorization
Convert raster images (PNG, JPG, WebP) to clean SVG paths using Gemini AI.
Export Formats
.svgStandard SVG with optimized paths
.pngRasterized at 1x, 2x, 4x resolution
.tsxReact component with TypeScript
.vueVue 3 SFC component
3D Studio
Three.js-powered 3D scene editing with AI
Viewport Controls
Navigate the 3D viewport using mouse and keyboard controls.
Orbit camera around scene
Pan camera
Zoom in/out
Import Formats
.gltf / .glbRecommended. Full PBR material support.
.objWith .mtl material file
.fbxAutodesk format (experimental)
.splineSpline.design project files
AI Scene Editing
Use natural language commands to modify your 3D scene. Powered by GPT-4o vision.
Material Library
600+ built-in material presets organized by category.
Tex Factory
AI-powered MatCap and PBR texture generation
MatCap Generation
Generate Material Capture textures from text prompts. MatCaps encode lighting and material properties in a single spherical texture.
Example Prompts
- • "Chrome metal with soft highlights"
- • "Matte clay with subtle ambient occlusion"
- • "Iridescent pearl finish"
- • "Brushed copper with warm tones"
PBR Texture Sets
Generate complete PBR texture sets from a single prompt. Includes auto-generated maps.
Albedo
Base color map via Gemini
Normal
Auto-generated with Sobel
Roughness
Luminance extraction
Real-Time 3D Preview
Preview generated textures on 3D geometry in real-time.
API Reference
REST API and CLI documentation
REST Endpoints
/api/vectorizeConvert raster image to SVG
/api/optimizeOptimize and compress SVG
/api/textureGenerate MatCap or PBR texture